export enum EnumProtocolType {  

    Unknow = -1,

    SC_SystemError = 100, // 系统错误


    //**1开头都是内部协议 */
    CS_SyncServiceList = 1001,
    SC_SyncServiceList = 2001,


    CS_RegisterService = 1002,
    SC_RegisterService = 2002,


    CS_SendMasterHeartBeat = 1004,
    SC_SendMasterHeartBeat = 2004,


    CS_SendHeartBeat = 1005,
    SC_SendHeartBeat = 2005,

    CS_SaveCache = 1006,
    SC_SaveCache = 2006,

    CS_DelCache = 1007,
    SC_DelCache = 2007,

    CS_DelGroup = 1008,
    SC_DelGroup = 2008,

    CS_GetCache = 1009,
    SC_GetCache = 2009,

    //**2开头为外部协议 */
    CS_Login  = 10001,
    SC_Login = 20001,

    CS_Register = 10002,
    SC_Register = 20002,

    //**下注 */
    CS_Bet = 10003,
    SC_Bet = 20003,
    
    //**获取奖励信息 */
    CS_GetPrizeInfo = 10004,
    SC_GetPrizeInfo = 20004,

    //**推送的消息列表 */
    SC_MsgList = 20005,
    SC_ValChanged = 20006,


    //**获取房间信息 */
    CS_GetRoomInfo = 10007,
    SC_GetRoomInfo = 20007,


    //**获取投注历史记录 */
    CS_GetBetHistory = 10008,
    SC_GetBetHistory = 20008,

    //**修改昵称 */
    CS_ChangeNickName = 10009,
    SC_ChangeNickName = 20009,

    //**获取房间列表 */
    CS_GetRoomList = 10010,
    SC_GetRoomList = 20010,

    //**进入房间 */
    CS_EnterGameRoom = 10011,
    SC_EnterGameRoom = 20011,

    //**登出*/
    CS_Logout = 10012,
    SC_Logout = 20012,

    //**退出房间 */
    CS_ExitGameRoom = 10013,
    SC_ExitGameRoom = 20013,

    //**房间发生改变的推送 */
    SC_GameRoomChanged = 20014,


    //**spin */
    CS_Spin = 10015,
    SC_Spin = 20015
    
}